rocketsimp - Sewing themed Pokemon Ranger game
Sewing themed Pokemon Ranger game

Multi-type Simp, game designer, art goober sometimes - DMs open

40 posts

Redesigned The Difficulty Icons. Each Tier Of Difficul-tea Is Based On Hot Drinks Getting More Caffinated.

Redesigned The Difficulty Icons. Each Tier Of Difficul-tea Is Based On Hot Drinks Getting More Caffinated.

Redesigned the difficulty icons. Each tier of difficul-tea is based on hot drinks getting more caffinated. Starting from a babychino and building up to the espresso hard mode.

The Babychino/ accessibility mode will have the time limit for levels removed so players who struggle with the controls can enjoy the game without any obstacles

Carmile Chill/ Easy mode gives the player more time and reduces AI health

I also have plans for a hard mode called 'Espresso' that will focus on having less time but more opportunities to generate time, like your taking shots of espresso.

Seems very fitting to have a themed difficulty system for a sewing game

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More Posts from Rocketsimp

7 months ago
Great Ball Of Fire. Even Greater Ball Of Yarn.

Great ball of fire. Even greater ball of yarn.

Made the sun a messy ball of hot thread. Might make it lore that cats worship the almighty sun yarn as a religion... like a Dark Souls player


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5 months ago
Trees. Because If My Computer Keeps Playing Dead, I Will Be Dropping A Tree Onto It.

Trees. Because if my computer keeps playing dead, I will be dropping a tree onto it.

Trying to make natural props look like they have been handmade and sewn. Like the Birch tree having the stitch lines


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8 months ago

New leaping attack for Baads. They can jump out of your circle if you try to sew them from a distance.


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6 months ago

Might start doing some dev logs soon.

There's a lot of people on here new to Game Dev, so I thought sharing my design processes and 'behind the scenes' might help inspire

Depends how much time I got because I don't post enough as is :/


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